Case. After a fight one “gets over it” quickly, the other needs time; the first reads the pause as punishment.
Model. Different node recovery times. Demanding instant sync overloads the one who hasn’t cooled down.
Protocol. Grant the right to different paces; agree on a signal “I’m not ready yet, but I’ll come back”, so a pause isn’t read as rejection.
Lesson. Forgiveness is a process, not a switch.